Technology Tool in Teaching Biology: A Mixed Reality Mobile Application
ABSTRACT:Teaching biology subject is difficult most especially when the topic needed to have an actual experimentation. Human Anatomy is one of the fields of biological science. In a traditional teaching and learning process, teachers used traditional way of presenting visual materials to their students. The researcher developed a Mixed Reality application that transformed the traditional presentation of visual materials of the teachers into a 3D model of the human anatomy. There was a total of forty-five (45) respondents. The researcher utilized descriptive qualitative type of research where it was used to describe a situation, subject, behavior or phenomenon. Rapid Prototyping Development Methodology (RPDM) was utilized in the development of the application to quickly build and improve the application through user’s feedback. Results showed that the respondents strongly agreed on the effectiveness of the application based on functionality with a total weighted mean of 4.58, usability with 4.58, efficiency with 4.55, and portability with 4.41. The respondents also strongly agreed on the user’s acceptance of the developed application as manifested by the computed total weighted mean of 4.53. Based on the ranking on the user’s acceptability to the developed application, criterion 1 or “Strongly Agree”. It is recommended that the application was functional, usable, efficient, portable, and accepted by the user to use as a technology tool in teaching biology subject using mixed reality application in mobile devices.